Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +10.3 — rewards skill: from Gold to Legendary the win rate climbs by 10.3 points (regression 42.9% to 53.1%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bo
56.5%
347 games
Doug
67.1%
73 games
Trunk
54.4%
270 games
Bibi
57.0%
158 games
Kenji
58.4%
125 games
Nori
55.5%
173 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 뉴진스복귀까지게임안함 | Diamond | 24 | 35.3% | 66.7% |
| 2 | axie⚡️glwdp | Diamond | 23 | 33.9% | 60.9% |
| 3 | 불쾌한 대머리 | Diamond | 20 | 33.1% | 60.0% |
| 4 | kf |kfiro | Mythic | 23 | 33.0% | 56.5% |
| 5 | TTV|JustWertii | Legendary | 23 | 32.1% | 52.2% |