Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
66.5%
340 games
Stu
57.2%
643 games
Starr Nova
57.5%
463 games
Fang
58.9%
299 games
Bo
55.6%
570 games
Mortis
54.7%
741 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 뉴진스복귀까지게임안함 | Diamond | 24 | 34.5% | 66.7% |
| 2 | kf |kfiro | Mythic | 35 | 34.2% | 57.1% |
| 3 | 꼬꼬아빠 | Mythic | 20 | 33.1% | 65.0% |
| 4 | axie⚡️glwdp | Diamond | 26 | 32.9% | 57.7% |
| 5 | RV|Dio Brando🦇 | Legendary | 24 | 32.7% | 58.3% |