Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
60.7%
616 games
Bolt
67.6%
105 games
Shade
59.2%
245 games
Frank
56.2%
390 games
Bull
55.2%
484 games
Damian
57.4%
223 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 뉴진스복귀까지게임안함 | Diamond | 24 | 34.4% | 66.7% |
| 2 | kf |kfiro | Mythic | 35 | 34.2% | 57.1% |
| 3 | dancepill💊 | Legendary | 31 | 33.8% | 58.1% |
| 4 | 꼬꼬아빠 | Mythic | 20 | 33.1% | 65.0% |
| 5 | axie⚡️glwdp | Diamond | 26 | 32.9% | 57.7% |