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← Overview

Carl

Damage Dealer Super Rare Ranked · Diamond Crystal Arcade Gem Grab
55.6%Win rate on Crystal Arcade
1,365Games here
0.8%Pick rate
63Trust Score
5. of 105Rank on this map

Wins early — in Hot Zone 5.3 points better in short rounds than in long ones (53.3% against 47.9%, split at 103 s). A pick for pace — if the game drags on, it works against him.

History

Only Crystal Arcade. 08/05 to 08/18, 9 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.

Win rate

08/05 — 64.4% from 149 appearances08/06 — 54.8% from 155 appearances08/12 — 51.8% from 85 appearances08/13 — 57.5% from 120 appearances08/14 — 53.2% from 126 appearances08/15 — 53.8% from 117 appearances08/16 — 52.2% from 134 appearances08/17 — 57.0% from 172 appearances08/18 — 56.3% from 144 appearances
64.4%08/05 56.3%08/18

Pick rate

08/05 — 0.8% from 149 appearances08/06 — 0.8% from 155 appearances08/12 — 0.9% from 85 appearances08/13 — 0.9% from 120 appearances08/14 — 0.9% from 126 appearances08/15 — 0.7% from 117 appearances08/16 — 0.8% from 134 appearances08/17 — 0.9% from 172 appearances08/18 — 0.8% from 144 appearances
0.8%08/05 0.8%08/18

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.8 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 55.6% from 1,365 gamesMythic — 52.8% from 25,432 gamesLegendary — 52.9% from 10,110 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Diamond.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.

Stu 60.2% 93 games Edgar 58.0% 100 games Griff 58.7% 92 games Nori 61.4% 70 games Mortis 57.7% 97 games Surge 59.0% 83 games

Who plays him best

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 TOC Mythic 20 39.1% 55.0%