Skill bonus −3.1 — punishes weak opponents: 55.9% in Gold, only 52.9% in Legendary. Higher up he gets outplayed.
Wins early — in Knockout 5.8 points better in short rounds than in long ones (56.8% against 51.1%, split at 110 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/13, 6 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Kaboom Canyon Heist | 61.3% | 612 | 51 | ||
| Bridge Too Far Heist | 60.3% | 647 | 52 | ||
| Safe Zone Heist | 60.3% | 647 | 52 | ||
| Gem Fort Gem Grab | 60.4% | 394 | 45 | ||
| Dry Season Bounty | 57.9% | 585 | 51 | ||
| Out in the Open Knockout | 58.1% | 535 | 49 | ||
| New Horizons Knockout | 57.4% | 476 | 47 | ||
| Layer Cake Bounty | 57.2% | 488 | 48 | ||
| Crystal Arcade Gem Grab | 56.5% | 527 | 49 | ||
| Flaring Phoenix Knockout | 56.7% | 480 | 48 | ||
| Belle's Rock Knockout | 56.0% | 573 | 50 | ||
| Hot Potato Heist | 55.8% | 504 | 48 | ||
| Deathcap Trap Gem Grab | 55.6% | 522 | 49 | ||
| Hard Rock Mine Gem Grab | 54.9% | 514 | 49 | ||
| Hideout Bounty | 55.4% | 435 | 46 | ||
| Center Stage Brawl Ball | 52.9% | 452 | 47 | ||
| Rustic Arcade Gem Grab | 52.1% | 587 | 51 | ||
| Ring of Fire Hot Zone | 53.4% | 352 | 43 | ||
| Triple Dribble Brawl Ball | 53.3% | 319 | 41 | ||
| Pinball Dreams Brawl Ball | 51.6% | 465 | 47 | ||
| Undermine Gem Grab | 51.1% | 521 | 49 | ||
| Open Business Hot Zone | 52.0% | 348 | 43 | ||
| Dueling Beetles Hot Zone | 51.1% | 325 | 42 | ||
| Double Swoosh Gem Grab | 50.3% | 348 | 43 | ||
| Shooting Star Bounty | 49.0% | 435 | 46 | ||
| Sneaky Fields Brawl Ball | 45.7% | 256 | 38 | ||
| Parallel Plays Hot Zone | 45.0% | 220 | 36 |
Direct duels in Hot Zone: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed for Diamond.
Worst case: 41.3% against Bibi in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Diamond.
Not enough data yet.
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | amaoー狂う | Legendary | 59 | 53.5% | 74.6% |
| 2 | kRatos | Legendary | 43 | 52.8% | 79.1% |
| 3 | BBC|Dimon 2.0 | Legendary | 44 | 51.5% | 75.0% |
| 4 | ❣️|𝓥𝓪𝓷𝓮|✨🥀 | Legendary | 30 | 51.4% | 83.3% |
| 5 | itzkentXAXA | Mythic | 27 | 51.1% | 85.2% |