Skill bonus −3.2 — punishes weak opponents: 56.0% in Gold, only 52.8% in Legendary. Higher up he gets outplayed.
Wins early — in Knockout 5.8 points better in short rounds than in long ones (56.0% against 50.2%, split at 111 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Parallel Plays. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Gem Fort Gem Grab | 71.7% | 53 | 15 | ||
| Kaboom Canyon Heist | 67.8% | 59 | 16 | ||
| Deathcap Trap Gem Grab | 64.7% | 68 | 18 | ||
| Layer Cake Bounty | 66.7% | 51 | 14 | ||
| Belle's Rock Knockout | 63.9% | 61 | 17 | ||
| Hot Potato Heist | 62.0% | 71 | 19 | ||
| Dry Season Bounty | 60.3% | 78 | 20 | ||
| Sneaky Fields Brawl Ball | 76.0% | 25 | 3 | ||
| New Horizons Knockout | 59.6% | 52 | 14 | ||
| Undermine Gem Grab | 57.4% | 54 | 15 | ||
| Flaring Phoenix Knockout | 58.0% | 50 | 14 | ||
| Hard Rock Mine Gem Grab | 58.0% | 50 | 14 | ||
| Bridge Too Far Heist | 59.1% | 44 | 12 | ||
| Crystal Arcade Gem Grab | 55.7% | 61 | 17 | ||
| Triple Dribble Brawl Ball | 58.5% | 41 | 11 | ||
| Pinball Dreams Brawl Ball | 53.1% | 49 | 13 | ||
| Rustic Arcade Gem Grab | 50.9% | 57 | 16 | ||
| Safe Zone Heist | 50.9% | 57 | 16 | ||
| Out in the Open Knockout | 48.1% | 52 | 14 | ||
| Center Stage Brawl Ball | 47.9% | 48 | 13 | ||
| Shooting Star Bounty | 47.9% | 48 | 13 | ||
| Double Swoosh Gem Grab | 47.2% | 36 | 9 | ||
| Open Business Hot Zone | 44.7% | 38 | 10 | ||
| Hideout Bounty | 44.2% | 52 | 14 | ||
| Parallel Plays Hot Zone | 40.0% | 25 | 3 | ||
| Ring of Fire Hot Zone | 39.4% | 33 | 7 | ||
| Dueling Beetles Hot Zone | 37.2% | 43 | 11 |
Direct duels in Hot Zone: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 41.0% against Bolt in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bibi
58.6%
1,433 games
Surge
56.9%
3,711 games
Bo
55.8%
3,596 games
Griff
55.3%
4,810 games
Meg
54.9%
2,892 games
Sandy
60.9%
330 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | amaoー狂う | Legendary | 59 | 53.5% | 74.6% |
| 2 | kRatos | Legendary | 41 | 52.2% | 78.0% |
| 3 | BBC|Dimon 2.0 | Legendary | 44 | 51.6% | 75.0% |
| 4 | ❣️|𝓥𝓪𝓷𝓮|✨🥀 | Legendary | 30 | 51.5% | 83.3% |
| 5 | itzkentXAXA | Mythic | 27 | 51.2% | 85.2% |