Wins early — in Hot Zone 5.3 points better in short rounds than in long ones (53.3% against 47.9%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Only Rustic Arcade. 08/04 to 08/19, 13 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.6 — punishes weak opponents: from Diamond to Legendary the win rate drops by 2.6 points (regression 53.8% to 51.2%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed for Mythic.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bolt
64.1%
3,601 games
Bo
59.0%
14,588 games
Mr. P
62.0%
521 games
Tara
55.8%
8,948 games
Surge
55.3%
14,091 games
8-Bit
55.7%
5,775 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | kRatos | Legendary | 57 | 52.0% | 73.7% |
| 2 | amaoー狂う | Legendary | 72 | 51.7% | 69.4% |
| 3 | 朱音的老公 | Legendary | 76 | 51.5% | 68.4% |
| 4 | moonlight<3 | Masters | 23 | 51.2% | 95.7% |
| 5 | BBC|Dimon 2.0 | Legendary | 44 | 50.6% | 75.0% |