Wins early — in Heist 3.7 points better in short rounds than in long ones (56.3% against 52.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Only Safe Zone. 08/04 to 08/11, 4 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/11.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.4 — punishes weak opponents: from Silver to Masters the win rate drops by 2.4 points (regression 56.9% to 54.5%). Higher up he gets outplayed.
Direct duels in Heist: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
66.6%
8,791 games
Mico
62.1%
6,079 games
Bull
62.2%
2,515 games
Chuck
60.8%
4,832 games
Edgar
60.1%
10,990 games
Bibi
61.8%
1,237 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | :( | Masters | 37 | 40.0% | 70.3% |
| 2 | RV|Dio Brando🦇 | Legendary | 74 | 39.2% | 55.4% |
| 3 | kf |kfiro | Legendary | 123 | 38.7% | 49.6% |
| 4 | Valk 🦛 | Legendary | 34 | 38.6% | 67.6% |
| 5 | why so sad? | Mythic | 23 | 38.4% | 78.3% |