My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Carl

Damage Dealer Super Rare All games Bounty
51.7%Win rate in Bounty
47,323Games
100Trust Score
27. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 69.1% from 2,271 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 39.Counter safetyStar rate
Win rate 75.51.7 %
Popularity 61.0.77 %
Breadth 39.21% of maps
Counter safety 57.34.8 %
Star rate 75.25.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 242 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 47.2% from 606 appearances08/06 — 52.7% from 2,412 appearances08/07 — 56.6% from 544 appearances08/08 — 57.3% from 757 appearances08/09 — 53.1% from 480 appearances08/11 — 47.4% from 825 appearances08/12 — 47.4% from 1,403 appearances08/13 — 52.9% from 6,226 appearances08/14 — 51.5% from 5,698 appearances08/15 — 49.8% from 4,801 appearances08/16 — 51.1% from 6,153 appearances08/17 — 52.0% from 4,679 appearances08/18 — 52.9% from 5,176 appearances08/19 — 51.8% from 2,795 appearances08/20 — 52.0% from 3,027 appearances08/22 — 55.2% from 353 appearances08/24 — 50.5% from 751 appearances
47.2%08/05 50.5%08/24

Pick rate

08/05 — 0.5% from 606 appearances08/06 — 1.0% from 2,412 appearances08/07 — 1.0% from 544 appearances08/08 — 1.0% from 757 appearances08/09 — 1.1% from 480 appearances08/11 — 0.7% from 825 appearances08/12 — 0.7% from 1,403 appearances08/13 — 0.7% from 6,226 appearances08/14 — 0.8% from 5,698 appearances08/15 — 0.8% from 4,801 appearances08/16 — 0.8% from 6,153 appearances08/17 — 0.7% from 4,679 appearances08/18 — 0.8% from 5,176 appearances08/19 — 0.7% from 2,795 appearances08/20 — 0.9% from 3,027 appearances08/22 — 0.8% from 353 appearances08/24 — 0.9% from 751 appearances
0.5%08/05 0.9%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 53.3%
6364 86
Dry Season Bounty 53.2%
4960 82
Crystal Clearing Bounty 52.9%
7513 89
Layer Cake Bounty 52.4%
5875 85
Tasty Berry Bounty 52.6%
3937 79
Supercut Bounty 50.7%
4733 82
Deathcap Trap Bounty 55.0%
342 42
Choral Chambers Bounty 51.7%
1140 60
Shooting Star Bounty 49.7%
9400 92
Hideout Bounty 47.6%
2329 71
Watermelons Bounty 47.3%
730 54

Against whom

Direct duels in Bounty: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.5% against Bolt in Hot Zone. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 68.4% 811 games Brock 58.8% 4,541 games Mortis 57.4% 1,958 games Najia 59.0% 882 games Piper 56.4% 3,118 games Tick 57.1% 1,667 games

Who plays him best soon

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 :( Masters 40 40.7% 70.0%
2 kf |kfiro Legendary 128 39.7% 50.8%
3 ЖАДНЫЙ ИНВЕСТОР Legendary 32 39.5% 71.9%
4 RV|Dio Brando🦇 Legendary 76 38.7% 53.9%
5 Valk 🦛 Legendary 34 38.7% 67.6%