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EN

Carl

Damage Dealer Super Rare Ranked · Bronze Gem Grab
39.0%Win rate in Gem Grab
1,257Games
62Trust Score
63. of 103Rank in Gem Grab
+4.1Skill bonus

Best map: Hard Rock Mine with 50.7% from 268 games.

Wins early — in Brawl Ball 4.3 points better in short rounds than in long ones (52.0% against 47.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 40.Star rate
Win rate 49.39.0 %
Popularity 83.1.28 %
Breadth 63.23% of maps
Counter safety 40.32.3 %
Star rate 55.25.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 1 earlier day is left out — below 75 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/20 — 32.9% from 164 appearances08/21 — 47.7% from 111 appearances08/22 — 48.7% from 187 appearances08/23 — 49.5% from 210 appearances08/24 — 34.2% from 263 appearances08/25 — 30.6% from 317 appearances
32.9%08/20 30.6%08/25

Pick rate

08/20 — 0.9% from 164 appearances08/21 — 1.1% from 111 appearances08/22 — 1.3% from 187 appearances08/23 — 1.6% from 210 appearances08/24 — 1.3% from 263 appearances08/25 — 1.4% from 317 appearances
0.9%08/20 1.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 49.7% to 53.7%). The higher the tier, the better he does.

Bronze — 39.0% from 1,257 gamesSilver — 44.4% from 1,295 gamesGold — 51.1% from 12,451 gamesDiamond — 53.3% from 18,435 gamesMythic — 52.6% from 168,374 gamesLegendary — 52.3% from 62,008 gamesMasters — 54.0% from 902 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Bronze). Filtered to Gem Grab: 5 of 28 maps.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 50.7%
268 39
Double Swoosh Gem Grab 42.1%
233 37
Rustic Arcade Gem Grab 36.0%
264 39
Undermine Gem Grab 33.2%
253 38
Gem Fort Gem Grab 32.2%
239 37

Against whom

Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 37.5% against Buster in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.0% 1,202 games Clancy 64.6% 311 games Ash 59.0% 735 games Bo 56.4% 2,237 games Stu 55.3% 2,940 games Edgar 53.2% 4,461 games

Who plays him best soon

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 :( Masters 40 40.7% 70.0%
2 ThéLait☕️🍼😁 Legendary 41 40.3% 68.3%
3 kf |kfiro Legendary 128 39.7% 50.8%
4 ЖАДНЫЙ ИНВЕСТОР Legendary 32 39.5% 71.9%
5 Andronitoo🪄 Legendary 47 39.1% 61.7%