Best map: Kaboom Canyon with 57.3% from 5,517 games.
Wins early — in Brawl Ball 3.9 points better in short rounds than in long ones (51.6% against 47.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 18 days. 12 earlier days are left out — below 199 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 49.7% to 53.7%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Diamond). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deathcap Trap prev. season |
56.2% | 1274 | 62 | ||
Crystal Arcade prev. season |
55.6% | 1365 | 63 | ||
Undermine ![]() |
53.3% | 2132 | 70 | ||
Rustic Arcade ![]() |
53.0% | 2462 | 72 | ||
Hard Rock Mine ![]() |
52.6% | 2076 | 69 | ||
Gem Fort ![]() |
52.3% | 1843 | 68 | ||
Double Swoosh ![]() |
50.9% | 1493 | 65 |
Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.9% against Bolt in Hot Zone. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.4%
1,247 games
Clancy
64.3%
314 games
Bo
56.5%
2,318 games
Ash
58.9%
744 games
Stu
55.2%
3,038 games
Fang
55.7%
1,065 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | :( | Masters | 40 | 40.4% | 70.0% |
| 2 | ThéLait☕️🍼😁 | Legendary | 41 | 40.1% | 68.3% |
| 3 | kf |kfiro | Legendary | 128 | 39.5% | 50.8% |
| 4 | ЖАДНЫЙ ИНВЕСТОР | Legendary | 32 | 39.2% | 71.9% |
| 5 | X1ark | Legendary | 51 | 39.0% | 60.8% |