My roster

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EN

Carl

Damage Dealer Super Rare Ranked · Mythic Gem Grab
50.0%Win rate in Gem Grab
10,315Games
93Trust Score
24. of 105Rank in Gem Grab
+4.2Skill bonus

Best map: Hot Potato with 55.8% from 3,485 games.

Wins early — in Brawl Ball 3.9 points better in short rounds than in long ones (51.6% against 47.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 41.Star rate
Win rate 71.50.0 %
Popularity 71.1.23 %
Breadth 66.17% of maps
Counter safety 41.32.8 %
Star rate 55.25.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/03 — 47.0% from 417 appearances08/04 — 55.1% from 2,337 appearances08/05 — 52.6% from 8,478 appearances08/06 — 53.0% from 5,641 appearances08/07 — 54.1% from 1,527 appearances08/08 — 51.4% from 1,360 appearances08/09 — 52.3% from 1,509 appearances08/10 — 50.5% from 4,054 appearances08/11 — 52.4% from 13,770 appearances08/12 — 52.3% from 19,551 appearances08/13 — 52.7% from 17,621 appearances08/14 — 53.7% from 16,178 appearances08/15 — 53.3% from 15,345 appearances08/16 — 52.6% from 15,464 appearances08/17 — 52.2% from 16,020 appearances08/18 — 53.4% from 15,422 appearances08/19 — 53.6% from 3,718 appearances08/21 — 50.0% from 1,697 appearances08/22 — 50.4% from 1,759 appearances08/23 — 50.9% from 1,676 appearances08/24 — 49.3% from 2,596 appearances08/25 — 50.8% from 1,954 appearances
47.0%08/03 50.8%08/25

Pick rate

08/03 — 1.4% from 417 appearances08/04 — 1.4% from 2,337 appearances08/05 — 1.4% from 8,478 appearances08/06 — 1.3% from 5,641 appearances08/07 — 1.5% from 1,527 appearances08/08 — 1.4% from 1,360 appearances08/09 — 1.4% from 1,509 appearances08/10 — 1.4% from 4,054 appearances08/11 — 1.3% from 13,770 appearances08/12 — 1.2% from 19,551 appearances08/13 — 1.0% from 17,621 appearances08/14 — 1.0% from 16,178 appearances08/15 — 1.0% from 15,345 appearances08/16 — 1.0% from 15,464 appearances08/17 — 1.1% from 16,020 appearances08/18 — 1.2% from 15,422 appearances08/19 — 1.0% from 3,718 appearances08/21 — 1.6% from 1,697 appearances08/22 — 1.5% from 1,759 appearances08/23 — 1.5% from 1,676 appearances08/24 — 1.6% from 2,596 appearances08/25 — 1.5% from 1,954 appearances
1.4%08/03 1.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.2 — rewards skill: from Bronze to Masters the win rate climbs by 4.2 points (regression 49.6% to 53.8%). The higher the tier, the better he does.

Bronze — 38.3% from 1,385 gamesSilver — 45.2% from 1,380 gamesGold — 51.2% from 13,112 gamesDiamond — 53.3% from 18,790 gamesMythic — 52.6% from 168,947 gamesLegendary — 52.2% from 62,230 gamesMasters — 54.0% from 906 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 52.8%
25432 100
Deathcap Trap Gem Grabprev. season 52.3%
25380 100
Double Swoosh Gem Grab 51.6%
1681 66
Hard Rock Mine Gem Grab 50.4%
2137 70
Rustic Arcade Gem Grab 50.2%
2411 72
Gem Fort Gem Grab 49.9%
1797 67
Undermine Gem Grab 48.4%
2289 71

Against whom

Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.5% against Bolt in Hot Zone. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.2% 1,264 games Clancy 63.7% 320 games Ash 58.9% 757 games Bo 56.4% 2,358 games Stu 55.0% 3,098 games Bibi 56.0% 968 games

Who plays him best soon

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 :( Masters 40 40.4% 70.0%
2 ThéLait☕️🍼😁 Legendary 41 40.0% 68.3%
3 kf |kfiro Legendary 128 39.5% 50.8%
4 ЖАДНЫЙ ИНВЕСТОР Legendary 32 39.2% 71.9%
5 X1ark Legendary 51 39.0% 60.8%