Best map: Hot Potato with 48.9% from 315 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 49.7% to 53.7%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Silver). Filtered to Gem Grab: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
46.4% | 265 | 39 | ||
Hard Rock Mine ![]() |
46.3% | 272 | 39 | ||
Undermine ![]() |
45.9% | 257 | 38 | ||
Gem Fort ![]() |
42.1% | 259 | 38 | ||
Double Swoosh ![]() |
41.4% | 222 | 36 |
Direct duels in Gem Grab: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.9% against Bolt in Hot Zone. On average the worst case sits at 29.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.2%
1,218 games
Clancy
64.4%
312 games
Ash
59.0%
735 games
Bo
56.5%
2,248 games
Stu
55.4%
2,970 games
Edgar
53.3%
4,498 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | :( | Masters | 40 | 40.6% | 70.0% |
| 2 | ThéLait☕️🍼😁 | Legendary | 41 | 40.2% | 68.3% |
| 3 | kf |kfiro | Legendary | 128 | 39.6% | 50.8% |
| 4 | ЖАДНЫЙ ИНВЕСТОР | Legendary | 32 | 39.4% | 71.9% |
| 5 | X1ark | Legendary | 51 | 39.2% | 60.8% |