For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Knockout: how Charlie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Opening Move. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Charlie runs in 3 circles — whoever Charlie beats beats someone who in turn beats Charlie. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
53.8%
301 games
Mina
54.1%
259 games
Tick
53.5%
286 games
Meeple
53.1%
286 games
Fang
55.9%
143 games
Mandy
51.7%
329 games
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moka092💘 | Masters | 53 | 43.7% | 69.8% |
| 2 | ななみ | Diamond | 22 | 35.2% | 59.1% |
| 3 | ZETA|Tensai | Mythic | 21 | 34.7% | 57.1% |
| 4 | Gubi|𝕮𝖍𝖗𝖎𝖘 | Legendary | 20 | 34.1% | 55.0% |
| 5 | タコス | Diamond | 22 | 31.6% | 40.9% |