Wins late — in Brawl Ball 10.2 points better in long rounds than in short ones (50.2% against 40.1%, split at 93 s). Needs the long round; in a fast game he never arrives.
For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Parallel Plays. 08/05 to 08/19, 11 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/19.
Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +17.7 — rewards skill: from Gold to Legendary the win rate climbs by 17.7 points (regression 32.4% to 50.1%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Charlie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Trunk
59.1%
181 games
Bo
55.6%
178 games
Tick
56.6%
113 games
Stu
54.9%
142 games
Meeple
59.2%
76 games
Lou
57.3%
89 games
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moka092💘 | Masters | 56 | 44.1% | 69.6% |
| 2 | ななみ | Diamond | 22 | 35.2% | 59.1% |
| 3 | ZETA|Tensai | Mythic | 21 | 34.7% | 57.1% |
| 4 | Gubi|𝕮𝖍𝖗𝖎𝖘 | Legendary | 22 | 33.4% | 50.0% |
| 5 | タコス | Diamond | 22 | 31.6% | 40.9% |