Best map: Gem Fort with 40.0% from 10 games.
Wins late — in Brawl Ball 22.4 points better in long rounds than in short ones (49.0% against 26.6%, split at 89 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +22.9 — rewards skill: from Bronze to Masters the win rate climbs by 22.9 points (regression 32.3% to 55.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Gem Fort ![]() |
40.0% | 10 | 0 | ||
Center Stage prev. season |
30.0% | 10 | 0 | ||
New Horizons ![]() |
30.0% | 10 | 0 | ||
Rustic Arcade ![]() |
30.0% | 10 | 0 | ||
Open Business ![]() |
20.0% | 10 | 0 | ||
Shooting Star ![]() |
18.2% | 11 | 0 | ||
Bridge Too Far prev. season |
21.4% | 14 | 0 | ||
Pinball Dreams ![]() |
20.0% | 15 | 0 | ||
Kaboom Canyon ![]() |
9.1% | 11 | 0 | ||
Safe Zone ![]() |
14.3% | 14 | 0 | ||
Sneaky Fields ![]() |
8.3% | 12 | 0 | ||
Undermine prev. season |
8.3% | 12 | 0 | ||
Hot Potato prev. season |
13.3% | 15 | 0 | ||
Pit Stop ![]() |
7.7% | 13 | 0 | ||
Safe(r) Zone ![]() |
0.0% | 11 | 0 | ||
Dueling Beetles ![]() |
0.0% | 12 | 0 | ||
Belle's Rock prev. season |
0.0% | 13 | 0 | ||
Layer Cake ![]() |
0.0% | 13 | 0 | ||
Ring of Fire ![]() |
0.0% | 15 | 0 | ||
Triple Dribble prev. season |
5.6% | 18 | 0 | ||
Out in the Open prev. season |
0.0% | 17 | 0 |
Direct duels in Knockout: how Charlie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.6% against Kaze in Hot Zone. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Mina
63.4%
71 games
Starr Nova
58.0%
88 games
Tick
55.5%
119 games
Nori
52.1%
140 games
Gray
51.0%
104 games
Mandy
50.0%
116 games
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タコス | Diamond | 21 | 29.6% | 42.9% |