My roster

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← Overview

Charlie

Controller Mythic Ranked · Mythic
48.2%Win rate across all maps
6,559Games
87Trust Score
62. of 105Rank by score
+21.1Skill bonus

Best map: Gem Fort with 51.6% from 8,627 games.

Mythicchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 38.48.2 %
Popularity 42.0.42 %
Breadth 39.7% of maps
Counter safety 15.16.0 %
Star rate 5.10.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 42th means “better than 42% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/23, 20 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 48.1% from 1,469 appearances08/05 — 49.5% from 4,921 appearances08/06 — 47.6% from 3,274 appearances08/07 — 47.5% from 785 appearances08/08 — 47.4% from 759 appearances08/09 — 49.3% from 804 appearances08/10 — 50.3% from 2,047 appearances08/11 — 48.9% from 8,005 appearances08/12 — 48.7% from 15,568 appearances08/13 — 49.5% from 19,044 appearances08/14 — 49.1% from 17,355 appearances08/15 — 49.1% from 15,539 appearances08/16 — 49.0% from 13,867 appearances08/17 — 49.5% from 14,084 appearances08/18 — 49.6% from 11,327 appearances08/19 — 49.8% from 4,053 appearances08/20 — 46.8% from 549 appearances08/21 — 49.7% from 2,542 appearances08/22 — 48.7% from 2,434 appearances08/23 — 43.8% from 1,034 appearances
48.1%08/04 43.8%08/23

Pick rate

08/04 — 0.2% from 1,469 appearances08/05 — 0.2% from 4,921 appearances08/06 — 0.2% from 3,274 appearances08/07 — 0.2% from 785 appearances08/08 — 0.2% from 759 appearances08/09 — 0.2% from 804 appearances08/10 — 0.2% from 2,047 appearances08/11 — 0.2% from 8,005 appearances08/12 — 0.2% from 15,568 appearances08/13 — 0.3% from 19,044 appearances08/14 — 0.3% from 17,355 appearances08/15 — 0.3% from 15,539 appearances08/16 — 0.2% from 13,867 appearances08/17 — 0.2% from 14,084 appearances08/18 — 0.2% from 11,327 appearances08/19 — 0.3% from 4,053 appearances08/20 — 0.5% from 549 appearances08/21 — 0.4% from 2,542 appearances08/22 — 0.4% from 2,434 appearances08/23 — 0.4% from 1,034 appearances
0.2%08/04 0.4%08/23

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +21.1 — rewards skill: from Bronze to Masters the win rate climbs by 21.1 points (regression 33.7% to 54.8%). The higher the tier, the better he does.

Bronze — 17.7% from 819 gamesSilver — 21.1% from 2,663 gamesGold — 40.1% from 14,695 gamesDiamond — 50.1% from 17,926 gamesMythic — 49.1% from 139,903 gamesLegendary — 49.2% from 85,924 gamesMasters — 49.6% from 2,040 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Mythic).

MapWin rateGamesTrust
Gem Fort Gem Grabprev. season 51.6%
8627 91
Undermine Gem Grabprev. season 51.5%
8749 91
Crystal Arcade Gem Grabprev. season 51.4%
8601 91
Deathcap Trap Gem Grabprev. season 50.8%
8913 91
New Horizons Knockoutprev. season 50.2%
6809 87
Double Swoosh Gem Grabprev. season 49.8%
7354 88
Dry Season Bountyprev. season 49.7%
5497 84
Sneaky Fields Brawl Ballprev. season 49.9%
2946 75
Rustic Arcade Gem Grab 52.7%
459 47
Center Stage Brawl Ballprev. season 48.5%
4307 80
Hideout Bountyprev. season 48.3%
5148 83
Hard Rock Mine Gem Grabprev. season 48.0%
8167 90
Open Business Hot Zoneprev. season 48.6%
2186 70
Belle's Rock Knockoutprev. season 47.9%
5065 83
Pinball Dreams Brawl Ballprev. season 48.0%
4304 80
Shooting Star Bountyprev. season 47.8%
5118 83
Triple Dribble Brawl Ballprev. season 47.9%
3387 77
Flaring Phoenix Knockoutprev. season 47.5%
5172 83
Parallel Plays Hot Zoneprev. season 47.9%
1989 69
Bridge Too Far Heistprev. season 46.9%
4202 80
Spiraling Out Brawl Ball 49.6%
278 39
Ring of Fire Hot Zoneprev. season 46.4%
2342 71
Kaboom Canyon Heistprev. season 45.9%
3310 76
Out in the Open Knockout 47.9%
401 45
Layer Cake Bountyprev. season 44.5%
3222 76
Hot Potato Heistprev. season 44.2%
2327 71
Dueling Beetles Hot Zoneprev. season 43.6%
1687 66
Safe Zone Heistprev. season 42.7%
2736 74
Safe(r) Zone Heist 43.1%
160 31
Pit Stop Heist 41.0%
117 26

Who beats Charlie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 25 39.7% 80.0%
2 タコス Diamond 22 30.8% 40.9%