There are barely any games for this brawler on Bridge Too Far — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Direct duels in Heist: how Charlie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
60.6%
325 games
Nori
59.8%
328 games
Melodie
60.5%
129 games
Carl
61.5%
96 games
Chuck
53.2%
263 games
Bull
55.1%
89 games
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | タコス | Diamond | 22 | 28.7% | 40.9% |