My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Charlie

Controller Mythic Ranked · Pro Flaring Phoenix Knockout
49.8%Win rate on Flaring Phoenix
4,308Games here
2.0%Pick rate
80Trust Score
36. of 105Rank on this map
+7.6Skill bonus

Wins late — in Bounty 14.0 points better in long rounds than in short ones (48.7% against 34.7%, split at 98 s). Needs the long round; in a fast game he never arrives.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 51.51.0 %
Popularity 63.0.89 %
Breadth 24.3% of maps
Counter safety 30.32.1 %
Star rate 5.10.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.6 — rewards skill: from Gold to Legendary the win rate climbs by 7.6 points (regression 42.1% to 49.7%). The higher the tier, the better he does.

Gold — 41.7% from 797 gamesDiamond — 44.2% from 843 gamesMythic — 47.4% from 5,545 gamesLegendary — 49.4% from 4,146 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Charlie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Charlie runs in 3 circles — whoever Charlie beats beats someone who in turn beats Charlie. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Mina 56.3% 396 games Pearl 54.0% 472 games Starr Nova 55.6% 286 games Tick 54.2% 393 games Meeple 51.8% 438 games Mandy 50.9% 481 games

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 105 47.1% 65.7%
2 Olli 🩵 Legendary 21 39.4% 85.7%
3 ななみ Diamond 22 34.3% 59.1%
4 💫DaâmnAntho~ Legendary 23 34.0% 56.5%
5 ZETA|Tensai Mythic 21 33.7% 57.1%