My roster

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EN

Charlie

Controller Mythic Ranked · Bronze Undermine Gem Grab
31.0%Win rate on Undermine
329Games here
0.5%Pick rate
42Trust Score
90. of 105Rank on this map

Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 9.25.2 %
Popularity 45.0.42 %
Breadth 0.0% of maps
Counter safety 84.39.9 %
Star rate 14.16.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.

Gold — 49.7% from 1,683 gamesDiamond — 52.7% from 1,940 gamesMythic — 51.5% from 9,245 gamesLegendary — 50.4% from 4,770 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Charlie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.9% 759 games Ash 61.9% 475 games Starr Nova 56.8% 1,232 games Bo 56.5% 1,208 games Pearl 58.3% 458 games Griff 54.5% 2,011 games

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 134 47.0% 62.7%
2 Olli 🩵 Legendary 23 38.1% 78.3%
3 ななみ Diamond 23 34.4% 60.9%
4 💫DaâmnAntho~ Legendary 23 33.5% 56.5%
5 Gubi|𝕮𝖍𝖗𝖎𝖘 Legendary 30 32.9% 50.0%