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EN

Charlie

Controller Mythic All games Bounty
43.7%Win rate in Bounty
17,235Games
100Trust Score
78. of 106Rank in Bounty

Best map: Crossing the Coast with 72.0% from 396 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 25.43.7 %
Popularity 23.0.28 %
Breadth 48.23% of maps
Counter safety 48.32.9 %
Star rate 3.7.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 48th means “better than 48% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 9 earlier days are left out — below 108 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/05 — 50.5% from 192 appearances08/06 — 48.5% from 1,074 appearances08/07 — 47.8% from 230 appearances08/08 — 43.9% from 269 appearances08/09 — 54.9% from 195 appearances08/11 — 48.8% from 281 appearances08/12 — 44.3% from 530 appearances08/13 — 45.7% from 2,266 appearances08/14 — 48.4% from 2,258 appearances08/15 — 44.7% from 1,855 appearances08/16 — 44.9% from 2,387 appearances08/17 — 36.9% from 1,474 appearances08/18 — 37.7% from 1,502 appearances08/19 — 37.1% from 781 appearances08/20 — 42.3% from 1,234 appearances08/22 — 35.3% from 133 appearances08/24 — 30.1% from 316 appearances
50.5%08/05 30.1%08/24

Pick rate

08/05 — 0.2% from 192 appearances08/06 — 0.5% from 1,074 appearances08/07 — 0.4% from 230 appearances08/08 — 0.4% from 269 appearances08/09 — 0.4% from 195 appearances08/11 — 0.2% from 281 appearances08/12 — 0.3% from 530 appearances08/13 — 0.2% from 2,266 appearances08/14 — 0.3% from 2,258 appearances08/15 — 0.3% from 1,855 appearances08/16 — 0.3% from 2,387 appearances08/17 — 0.2% from 1,474 appearances08/18 — 0.2% from 1,502 appearances08/19 — 0.2% from 781 appearances08/20 — 0.4% from 1,234 appearances08/22 — 0.3% from 133 appearances08/24 — 0.4% from 316 appearances
0.2%08/05 0.4%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 165 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 53.0%
3223 76
Tasty Berry Bounty 50.5%
1743 67
Supercut Bounty 47.7%
1997 69
Deathcap Trap Bounty 51.4%
144 30
Watermelons Bounty 47.5%
322 42
Hideout Bounty 45.3%
852 56
Shooting Star Bounty 41.6%
3599 78
Choral Chambers Bounty 39.1%
419 46
Wall Hugging Bounty 37.6%
1910 68
Dry Season Bounty 34.1%
1336 63
Layer Cake Bounty 32.0%
1690 66

Against whom

Direct duels in Bounty: how Charlie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 17.5% against Kaze in Hot Zone — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Charlie runs in 2 circles — whoever Charlie beats beats someone who in turn beats Charlie. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.0% 219 games Pearl 58.8% 194 games Mina 52.6% 323 games Gray 52.7% 281 games Pierce 49.4% 619 games Carl 53.1% 145 games

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 105 47.1% 65.7%
2 Olli 🩵 Legendary 21 39.3% 85.7%
3 ななみ Diamond 22 34.3% 59.1%
4 💫DaâmnAntho~ Legendary 23 33.9% 56.5%
5 ZETA|Tensai Mythic 21 33.7% 57.1%