My roster

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EN

Charlie

Controller Mythic Ranked · Masters
49.9%Win rate across all maps
2,224Games
70Trust Score
64. of 105Rank by score
+23.7Skill bonus

Best map: Bridge Too Far with 51.2% from 3,337 games.

Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 27.49.9 %
Popularity 68.0.85 %
Breadth 0.0% of maps
Counter safety 15.17.6 %
Star rate 7.11.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 13 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/03 — 46.4% from 69 appearances08/04 — 45.9% from 172 appearances08/05 — 43.3% from 247 appearances08/06 — 47.0% from 219 appearances08/08 — 49.5% from 111 appearances08/09 — 52.1% from 94 appearances08/10 — 53.2% from 248 appearances08/11 — 52.4% from 250 appearances08/12 — 49.0% from 149 appearances08/13 — 50.0% from 60 appearances08/16 — 51.9% from 81 appearances08/18 — 51.4% from 74 appearances08/25 — 49.4% from 89 appearances
46.4%08/03 49.4%08/25

Pick rate

08/03 — 0.6% from 69 appearances08/04 — 0.5% from 172 appearances08/05 — 0.4% from 247 appearances08/06 — 0.5% from 219 appearances08/08 — 0.4% from 111 appearances08/09 — 0.3% from 94 appearances08/10 — 0.5% from 248 appearances08/11 — 0.4% from 250 appearances08/12 — 0.6% from 149 appearances08/13 — 0.3% from 60 appearances08/16 — 0.6% from 81 appearances08/18 — 0.3% from 74 appearances08/25 — 0.9% from 89 appearances
0.6%08/03 0.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +23.7 — rewards skill: from Bronze to Masters the win rate climbs by 23.7 points (regression 32.1% to 55.8%). The higher the tier, the better he does.

Bronze — 17.6% from 2,620 gamesSilver — 21.9% from 5,458 gamesGold — 43.8% from 24,024 gamesDiamond — 50.2% from 24,577 gamesMythic — 49.1% from 148,948 gamesLegendary — 49.3% from 90,229 gamesMasters — 49.9% from 2,224 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Bridge Too Far Heistprev. season 51.2%
3337 77
Gem Fort Gem Grabprev. season 50.9%
4766 82
Undermine Gem Grabprev. season 50.3%
4853 82
Ring of Fire Hot Zoneprev. season 51.2%
1859 68
Crystal Arcade Gem Grabprev. season 49.9%
4396 81
Flaring Phoenix Knockoutprev. season 49.8%
4350 81
Spiraling Out Brawl Ball 51.3%
895 57
Out in the Open Knockout 52.1%
507 48
Shooting Star Bountyprev. season 49.3%
3499 77
Double Swoosh Gem Grabprev. season 49.1%
3917 79
Pinball Dreams Brawl Ballprev. season 49.3%
2524 72
Deathcap Trap Gem Grabprev. season 48.8%
4616 81
Dry Season Bountyprev. season 48.8%
4154 80
Hard Rock Mine Gem Grabprev. season 48.9%
3961 79
New Horizons Knockoutprev. season 48.5%
5516 84
Center Stage Brawl Ballprev. season 49.1%
2454 72
Rustic Arcade Gem Grab 51.9%
412 45
Sneaky Fields Brawl Ballprev. season 48.8%
1981 69
Triple Dribble Brawl Ballprev. season 48.0%
2109 70
Open Business Hot Zoneprev. season 48.1%
1849 68
Parallel Plays Hot Zoneprev. season 47.5%
1621 66
Belle's Rock Knockout 48.8%
451 47
Hideout Bounty 48.8%
402 45
Dueling Beetles Hot Zoneprev. season 46.7%
1611 66
Hot Potato Heistprev. season 46.5%
1508 65
Layer Cake Bountyprev. season 45.4%
2656 73
Safe Zone Heistprev. season 45.4%
1735 67
Kaboom Canyon Heistprev. season 45.1%
2343 71

Who beats Charlie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 128 46.6% 62.5%
2 Olli 🩵 Legendary 23 38.1% 78.3%
3 ななみ Diamond 23 34.4% 60.9%
4 💫DaâmnAntho~ Legendary 23 33.5% 56.5%
5 Gubi|𝕮𝖍𝖗𝖎𝖘 Legendary 30 33.0% 50.0%