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Charlie

Controller Mythic Ranked · Silver Heist
15.9%Win rate in Heist
1,066Games
59Trust Score
101. of 105Rank in Heist
+29.9Skill bonus

Best map: Rustic Arcade with 44.7% from 208 games.

Wins late — in Brawl Ball 14.8 points better in long rounds than in short ones (53.5% against 38.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 5.PopularityBreadthCounter safetyStar rate
Win rate 5.15.9 %
Popularity 46.0.42 %
Breadth 15.3% of maps
Counter safety 19.25.2 %
Star rate 5.2.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 46th means “better than 46% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 10.5% from 285 appearances08/21 — 16.7% from 168 appearances08/22 — 23.3% from 116 appearances08/23 — 19.3% from 119 appearances08/24 — 14.9% from 201 appearances08/25 — 17.3% from 162 appearances
10.5%08/20 17.3%08/25

Pick rate

08/20 — 0.5% from 285 appearances08/21 — 0.4% from 168 appearances08/22 — 0.4% from 116 appearances08/23 — 0.4% from 119 appearances08/24 — 0.4% from 201 appearances08/25 — 0.4% from 162 appearances
0.5%08/20 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.9 — rewards skill: from Bronze to Legendary the win rate climbs by 29.9 points (regression 20.6% to 50.5%). The higher the tier, the better he does.

Bronze — 16.7% from 552 gamesSilver — 15.8% from 1,075 gamesGold — 35.4% from 3,533 gamesDiamond — 49.1% from 2,935 gamesMythic — 45.4% from 14,073 gamesLegendary — 47.4% from 8,836 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 29 maps.

MapWin rateGamesTrust
Safe(r) Zone Heist 15.9%
157 31
Bridge Too Far Heist 16.9%
177 33
Kaboom Canyon Heist 17.6%
193 34
Hot Potato Heist 17.4%
190 34
Safe Zone Heist 13.2%
152 30
Pit Stop Heist 13.7%
197 34

Against whom

Direct duels in Heist: how Charlie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.4% against Kaze in Hot Zone — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 61.0% 1,033 games Chuck 57.2% 720 games Mico 55.4% 817 games Bull 56.0% 250 games Shade 54.4% 158 games Melodie 50.8% 413 games

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 123 45.8% 61.8%
2 Olli 🩵 Legendary 23 38.2% 78.3%
3 ななみ Diamond 23 34.5% 60.9%
4 💫DaâmnAntho~ Legendary 23 33.6% 56.5%
5 Gubi|𝕮𝖍𝖗𝖎𝖘 Legendary 30 33.0% 50.0%