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Charlie

Controller Mythic Ranked · Silver Knockout
21.6%Win rate in Knockout
727Games
54Trust Score
96. of 105Rank in Knockout
+25.5Skill bonus

Best map: Rustic Arcade with 42.8% from 187 games.

Wins late — in Bounty 14.0 points better in long rounds than in short ones (48.7% against 34.7%, split at 98 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 10.21.6 %
Popularity 43.0.45 %
Breadth 14.3% of maps
Counter safety 31.32.3 %
Star rate 4.10.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 43th means “better than 43% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 19.8% from 167 appearances08/21 — 19.5% from 128 appearances08/22 — 29.7% from 91 appearances08/23 — 19.6% from 102 appearances08/24 — 21.5% from 135 appearances08/25 — 22.1% from 104 appearances
19.8%08/20 22.1%08/25

Pick rate

08/20 — 0.5% from 167 appearances08/21 — 0.5% from 128 appearances08/22 — 0.4% from 91 appearances08/23 — 0.5% from 102 appearances08/24 — 0.4% from 135 appearances08/25 — 0.4% from 104 appearances
0.5%08/20 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +25.5 — rewards skill: from Bronze to Masters the win rate climbs by 25.5 points (regression 30.2% to 55.7%). The higher the tier, the better he does.

Bronze — 14.3% from 329 gamesSilver — 21.3% from 748 gamesGold — 42.1% from 3,554 gamesDiamond — 46.9% from 3,874 gamesMythic — 48.7% from 25,399 gamesLegendary — 49.3% from 19,231 gamesMasters — 51.2% from 668 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 28 maps.

MapWin rateGamesTrust
Out in the Open Knockout 29.3%
184 33
Belle's Rock Knockout 25.0%
156 31
Flaring Phoenix Knockout 15.9%
182 33
New Horizons Knockout 17.1%
205 35

Against whom

Direct duels in Knockout: how Charlie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.5% against Kaze in Hot Zone — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Charlie runs in 3 circles — whoever Charlie beats beats someone who in turn beats Charlie. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Mina 56.3% 396 games Pearl 53.7% 469 games Tick 54.2% 393 games Starr Nova 55.2% 281 games Meeple 51.7% 437 games Mandy 51.0% 480 games

Who plays him best soon

Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Moka092💘 Masters 105 47.1% 65.7%
2 Olli 🩵 Legendary 21 39.3% 85.7%
3 ななみ Diamond 22 34.3% 59.1%
4 💫DaâmnAntho~ Legendary 23 33.9% 56.5%
5 ZETA|Tensai Mythic 21 33.7% 57.1%