Best map: Rustic Arcade with 55.4% from 1,824 games.
Wins late — in Bounty 14.0 points better in long rounds than in short ones (48.7% against 34.7%, split at 98 s). Needs the long round; in a fast game he never arrives.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/25, 8 days. 20 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.2 — rewards skill: from Bronze to Masters the win rate climbs by 23.2 points (regression 32.4% to 55.6%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). 12 of 30 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade ![]() |
55.4% | 1824 | 68 | ||
Gem Fort ![]() |
54.1% | 1515 | 65 | ||
Crystal Arcade +Diamond + Mythicprev. season |
51.6% | 8982 | 91 | ||
Deathcap Trap +Diamond + Mythicprev. season |
50.8% | 9409 | 92 | ||
Hard Rock Mine ![]() |
52.2% | 1453 | 64 | ||
Double Swoosh ![]() |
50.8% | 1149 | 61 | ||
Undermine ![]() |
49.4% | 1521 | 65 | ||
Pinball Dreams ![]() |
44.5% | 761 | 54 | ||
Out in the Open ![]() |
44.2% | 910 | 57 | ||
Hideout ![]() |
43.3% | 720 | 54 | ||
Spiraling Out ![]() |
43.1% | 777 | 55 | ||
Bridge Too Far ![]() |
43.1% | 729 | 54 | ||
Dry Season ![]() |
42.2% | 816 | 55 | ||
New Horizons ![]() |
41.7% | 975 | 58 | ||
Flaring Phoenix ![]() |
41.5% | 776 | 55 | ||
Center Stage ![]() |
41.5% | 721 | 54 | ||
Belle's Rock ![]() |
41.4% | 827 | 56 | ||
Safe(r) Zone +Diamond |
41.1% | 893 | 57 | ||
Sneaky Fields +Diamond |
40.8% | 840 | 56 | ||
Layer Cake +Diamond |
40.2% | 861 | 56 | ||
Shooting Star ![]() |
40.2% | 732 | 54 | ||
Dueling Beetles +Diamond |
40.0% | 582 | 50 | ||
Kaboom Canyon +Diamond |
39.9% | 1023 | 59 | ||
Hot Potato +Diamond |
39.5% | 854 | 56 | ||
Triple Dribble ![]() |
39.3% | 570 | 50 | ||
Ring of Fire +Diamond |
39.2% | 717 | 54 | ||
Open Business +Diamond |
38.9% | 673 | 53 | ||
Pit Stop +Diamond |
36.2% | 807 | 55 | ||
Safe Zone ![]() |
34.6% | 567 | 50 | ||
Parallel Plays +Diamond |
34.1% | 569 | 50 |
Who beats Charlie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Charlie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Moka092💘 | Masters | 105 | 47.1% | 65.7% |
| 2 | Olli 🩵 | Legendary | 21 | 39.3% | 85.7% |
| 3 | ななみ | Diamond | 22 | 34.3% | 59.1% |
| 4 | 💫DaâmnAntho~ | Legendary | 23 | 33.9% | 56.5% |
| 5 | ZETA|Tensai | Mythic | 21 | 33.7% | 57.1% |