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EN

Chester

Damage Dealer Legendary Ranked · All ranks
49.3%Win rate across all maps
532,560Games
100Trust Score
49. of 105Rank by score
−3.1Skill bonus

Best map: Double Swoosh with 51.5% from 44,748 games.

Profile

Win ratePopularityBreadth 45.Counter safetyStar rate
Win rate 51.49.3 %
Popularity 64.0.89 %
Breadth 45.13% of maps
Counter safety 83.33.7 %
Star rate 50.18.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/31 to 09/01, 33 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 09/01.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

07/31 — 44.6% from 457 appearances08/01 — 47.9% from 678 appearances08/02 — 46.6% from 1,677 appearances08/03 — 49.7% from 5,867 appearances08/04 — 49.5% from 37,631 appearances08/05 — 48.5% from 99,115 appearances08/06 — 49.0% from 56,247 appearances08/07 — 48.7% from 14,651 appearances08/08 — 48.1% from 14,865 appearances08/09 — 48.6% from 17,008 appearances08/10 — 48.2% from 45,859 appearances08/11 — 48.6% from 125,387 appearances08/12 — 48.4% from 159,481 appearances08/13 — 48.4% from 144,286 appearances08/14 — 48.6% from 131,548 appearances08/15 — 48.5% from 121,771 appearances08/16 — 48.3% from 120,041 appearances08/17 — 48.2% from 115,943 appearances08/18 — 48.4% from 103,593 appearances08/19 — 47.8% from 29,429 appearances08/20 — 52.4% from 31,041 appearances08/21 — 49.9% from 46,399 appearances08/22 — 48.0% from 37,990 appearances08/23 — 48.3% from 33,424 appearances08/24 — 49.1% from 49,387 appearances08/25 — 49.0% from 49,767 appearances08/26 — 49.5% from 49,121 appearances08/27 — 49.0% from 44,746 appearances08/28 — 49.2% from 44,437 appearances08/29 — 48.9% from 48,306 appearances08/30 — 49.3% from 50,316 appearances08/31 — 48.9% from 46,033 appearances09/01 — 47.8% from 1,593 appearances
44.6%07/31 47.8%09/01

Pick rate

07/31 — 1.8% from 457 appearances08/01 — 1.6% from 678 appearances08/02 — 1.6% from 1,677 appearances08/03 — 1.6% from 5,867 appearances08/04 — 1.7% from 37,631 appearances08/05 — 1.8% from 99,115 appearances08/06 — 1.7% from 56,247 appearances08/07 — 1.7% from 14,651 appearances08/08 — 1.6% from 14,865 appearances08/09 — 1.6% from 17,008 appearances08/10 — 1.6% from 45,859 appearances08/11 — 1.7% from 125,387 appearances08/12 — 1.8% from 159,481 appearances08/13 — 1.8% from 144,286 appearances08/14 — 1.7% from 131,548 appearances08/15 — 1.7% from 121,771 appearances08/16 — 1.7% from 120,041 appearances08/17 — 1.7% from 115,943 appearances08/18 — 1.6% from 103,593 appearances08/19 — 1.7% from 29,429 appearances08/20 — 0.7% from 31,041 appearances08/21 — 0.8% from 46,399 appearances08/22 — 0.9% from 37,990 appearances08/23 — 0.9% from 33,424 appearances08/24 — 0.8% from 49,387 appearances08/25 — 0.8% from 49,767 appearances08/26 — 0.9% from 49,121 appearances08/27 — 0.9% from 44,746 appearances08/28 — 0.9% from 44,437 appearances08/29 — 1.0% from 48,306 appearances08/30 — 1.0% from 50,316 appearances08/31 — 1.1% from 46,033 appearances09/01 — 1.3% from 1,593 appearances
1.8%07/31 1.3%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.1 points (regression 50.7% to 47.6%). Higher up he gets outplayed.

Bronze — 67.2% from 1,462 gamesSilver — 56.2% from 11,500 gamesGold — 50.7% from 176,569 gamesDiamond — 47.9% from 199,723 gamesMythic — 48.2% from 1,168,460 gamesLegendary — 49.5% from 297,306 gamesMasters — 51.5% from 3,404 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Double Swoosh Gem Grab 51.5%
44748 100
Center Stage Brawl Ball 50.9%
38277 100
Undermine Gem Grab 50.8%
37940 100
Pinhole Punt Brawl Ball 53.0%
1498 65
Hard Rock Mine Gem Grab 50.3%
28088 100
Gem Fort Gem Grab 50.0%
38839 100
Ring of Fire Hot Zone 50.2%
17203 100
Pinball Dreams Brawl Ball 49.6%
32216 100
Spiraling Out Brawl Ball 49.6%
32713 100
Crystal Arcade Gem Grabprev. season 49.3%
69722 100
Open Business Hot Zone 49.5%
21762 100
Sneaky Fields Brawl Ball 49.3%
41434 100
Beach Ball Brawl Ball 49.5%
19320 100
Deathcap Trap Gem Grabprev. season 49.0%
61821 100
Dueling Beetles Hot Zone 49.0%
20876 100
Flaring Phoenix Knockout 49.1%
11621 95
Layer Cake Bounty 48.9%
13338 97
Rustic Arcade Gem Grab 49.0%
7453 89
Out in the Open Knockout 48.6%
9735 93
Triple Dribble Brawl Ball 48.1%
29529 100
Dry Season Bounty 47.9%
8849 91
New Horizons Knockout 47.3%
8186 90
Hideout Bounty 47.3%
7204 88
Parallel Plays Hot Zone 46.8%
15080 99
Belle's Rock Knockout 46.2%
8198 90
Shooting Star Bounty 45.7%
6425 86
Kaboom Canyon Heist 45.1%
7004 88
Pit Stop Heist 44.8%
3928 79
Hot Potato Heist 43.7%
8429 90
Bridge Too Far Heist 43.1%
4747 82
Safe Zone Heist 42.4%
5353 84
Safe(r) Zone Heist 42.6%
2567 73

Who beats Chester and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Daavidz⛧ Masters 81 48.0% 69.1%
2 hxunter. Masters 116 46.9% 62.1%
3 天使の少年 Masters 50 44.3% 70.0%
4 LaurenzNikePro Legendary 58 43.0% 63.8%
5 nadeka Masters 29 41.8% 75.9%