My roster

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← Overview

Chester

Damage Dealer Legendary Ranked · Pro
51.6%Win rate across all maps
2,258Games
71Trust Score
41. of 105Rank by score
Prochange

Profile

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 51.51.6 %
Popularity 56.0.48 %
Breadth 24.4% of maps
Counter safety 77.31.5 %
Star rate 62.24.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.0 points across the whole range). He plays the same at the bottom as at the top.

Silver — 53.7% from 3,016 gamesGold — 52.1% from 50,552 gamesDiamond — 47.5% from 113,540 gamesMythic — 48.2% from 1,026,773 gamesLegendary — 49.7% from 249,748 gamesMasters — 51.5% from 2,256 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Chester and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 30 37.6% 66.7%
2 カブトムシ太郎 Mythic 26 37.3% 69.2%
3 ジバニャンෆ‪ ᩚ Mythic 50 35.1% 50.0%
4 𝑮𝑶𝑫 Legendary 23 34.8% 60.9%
5 センパンマン Diamond 28 34.0% 53.6%