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← Overview

Chester

Damage Dealer Legendary Ranked · Masters
51.5%Win rate across all maps
2,256Games
71Trust Score
42. of 105Rank by score

Best map: Center Stage with 59.7% from 191 games.

Wins early — in Bounty 6.3 points better in short rounds than in long ones (53.2% against 46.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Masterschange

History

08/04 to 08/18, 13 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Picked less often — 1.4% to 1.2% pick rate, down 14 %. The win rate moved 3.2 points down.

Win rate

08/04 — 56.8% from 220 appearances08/05 — 50.6% from 346 appearances08/06 — 59.4% from 160 appearances08/07 — 51.3% from 78 appearances08/08 — 53.8% from 132 appearances08/09 — 50.8% from 128 appearances08/10 — 51.7% from 240 appearances08/11 — 49.7% from 288 appearances08/12 — 51.0% from 149 appearances08/13 — 50.6% from 83 appearances08/14 — 52.0% from 75 appearances08/17 — 47.1% from 70 appearances08/18 — 38.8% from 67 appearances
56.8%08/04 38.8%08/18

Pick rate

08/04 — 0.6% from 220 appearances08/05 — 0.6% from 346 appearances08/06 — 0.3% from 160 appearances08/07 — 0.5% from 78 appearances08/08 — 0.5% from 132 appearances08/09 — 0.5% from 128 appearances08/10 — 0.5% from 240 appearances08/11 — 0.5% from 288 appearances08/12 — 0.6% from 149 appearances08/13 — 0.5% from 83 appearances08/14 — 0.5% from 75 appearances08/17 — 0.7% from 70 appearances08/18 — 0.3% from 67 appearances
0.6%08/04 0.3%08/18

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.7 points across the whole range). He plays the same at the bottom as at the top.

Silver — 55.6% from 1,626 gamesGold — 53.7% from 28,036 gamesDiamond — 47.4% from 88,463 gamesMythic — 48.2% from 1,012,757 gamesLegendary — 49.7% from 248,140 gamesMasters — 51.5% from 2,256 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Center Stage Brawl Ballprev. season 59.7%
191 34
Sneaky Fields Brawl Ballprev. season 54.7%
225 36
Dueling Beetles Hot Zoneprev. season 58.7%
75 20
Gem Fort Gem Grabprev. season 52.9%
174 32
Double Swoosh Gem Grabprev. season 51.0%
296 40
Pinball Dreams Brawl Ballprev. season 52.4%
143 29
Hard Rock Mine Gem Grabprev. season 52.0%
150 30
Parallel Plays Hot Zoneprev. season 52.5%
118 27
Hot Potato Heistprev. season 70.6%
17 0
Deathcap Trap Gem Grabprev. season 51.0%
96 23
Rustic Arcade Gem Grabprev. season 59.1%
22 1
Triple Dribble Brawl Ballprev. season 47.4%
154 31
Undermine Gem Grabprev. season 46.5%
258 38
Open Business Hot Zoneprev. season 49.1%
57 16
Out in the Open Knockoutprev. season 40.0%
10 0
Crystal Arcade Gem Grabprev. season 44.2%
156 31
Ring of Fire Hot Zoneprev. season 42.6%
61 17

Against whom

Direct duels in Gem Grab: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.8% against Mico in Heist. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 1 circle — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.3% 780 games Edgar 55.8% 2,873 games Surge 56.4% 1,295 games Bo 56.1% 1,210 games Ash 59.6% 389 games Starr Nova 55.9% 1,102 games

Who plays him best

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 シュウマイ Diamond 21 32.6% 57.1%
2 特定班8juウ Diamond 22 31.3% 50.0%
3 エンジョイ勢@悲鳴嶼 Diamond 26 31.0% 46.2%
4 ジバニャンෆ‪ ᩚ Mythic 38 30.8% 42.1%
5 てん Diamond 22 29.5% 40.9%