For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Beach Ball. 08/11 to 08/25, 3 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/25.
Direct duels in Brawl Ball: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 3 circles — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
55.5%
5,771 games
Rico
53.4%
7,825 games
Ash
55.0%
1,650 games
Frank
54.0%
3,566 games
Bull
53.5%
4,421 games
Griff
52.5%
9,495 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | hxunter. | Legendary | 48 | 40.9% | 66.7% |
| 2 | Daavidz⛧ | Legendary | 28 | 40.0% | 78.6% |
| 3 | 五条悟 | Mythic | 25 | 38.5% | 76.0% |
| 4 | LevinMeinDaddy | Masters | 29 | 37.9% | 69.0% |
| 5 | カブトムシ太郎 | Mythic | 26 | 37.2% | 69.2% |