Direct duels in Heist: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
57.6%
705 games
Edgar
54.5%
1,020 games
Mico
55.2%
451 games
Chuck
52.2%
345 games
Bull
53.8%
208 games
Shade
55.1%
107 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | センパンマン | Diamond | 20 | 32.2% | 60.0% |
| 2 | シュウマイ | Diamond | 21 | 31.8% | 57.1% |
| 3 | パイの実 | Mythic | 23 | 31.2% | 52.2% |
| 4 | ジバニャンෆ ᩚ | Mythic | 41 | 30.9% | 43.9% |
| 5 | エンジョイ勢@悲鳴嶼 | Diamond | 27 | 30.8% | 48.1% |