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Chester

Damage Dealer Legendary Ranked · Legendary Parallel Plays Hot Zone
48.0%Win rate on Parallel Plays
9,239Games here
1.9%Pick rate
92Trust Score
35. of 105Rank on this map

Wins early — in Bounty 5.9 points better in short rounds than in long ones (50.3% against 44.5%, split at 95 s). A pick for pace — if the game drags on, it works against him.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 23.Counter safetyStar rate
Win rate 51.49.5 %
Popularity 92.3.30 %
Breadth 23.4% of maps
Counter safety 68.36.6 %
Star rate 57.23.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Parallel Plays. 08/03 to 08/18, 16 days. 8 earlier days are left out — below 108 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/18.

Win rate

08/03 — 48.3% from 116 appearances08/04 — 45.3% from 554 appearances08/05 — 48.1% from 1,096 appearances08/06 — 49.7% from 606 appearances08/07 — 50.4% from 236 appearances08/08 — 45.4% from 271 appearances08/09 — 48.0% from 331 appearances08/10 — 48.0% from 894 appearances08/11 — 48.7% from 1,683 appearances08/12 — 48.0% from 1,014 appearances08/13 — 50.7% from 639 appearances08/14 — 46.6% from 440 appearances08/15 — 49.6% from 381 appearances08/16 — 52.0% from 327 appearances08/17 — 44.4% from 241 appearances08/18 — 48.3% from 236 appearances
48.3%08/03 48.3%08/18

Pick rate

08/03 — 2.1% from 116 appearances08/04 — 2.0% from 554 appearances08/05 — 1.8% from 1,096 appearances08/06 — 1.9% from 606 appearances08/07 — 1.6% from 236 appearances08/08 — 1.7% from 271 appearances08/09 — 1.7% from 331 appearances08/10 — 1.7% from 894 appearances08/11 — 1.6% from 1,683 appearances08/12 — 1.4% from 1,014 appearances08/13 — 1.5% from 639 appearances08/14 — 1.4% from 440 appearances08/15 — 1.6% from 381 appearances08/16 — 1.3% from 327 appearances08/17 — 1.2% from 241 appearances08/18 — 1.1% from 236 appearances
2.1%08/03 1.1%08/18

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.

Gold — 50.8% from 1,093 gamesDiamond — 46.4% from 3,077 gamesMythic — 47.1% from 32,936 gamesLegendary — 48.0% from 9,239 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Tick 61.3% 853 games Bo 56.8% 1,471 games Bolt 64.5% 228 games Bibi 57.4% 606 games Doug 58.8% 362 games Griff 53.5% 1,610 games

Who plays him best

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 24 36.2% 70.8%
2 カブトムシ太郎 Mythic 25 35.8% 68.0%
3 𝑮𝑶𝑫 Legendary 23 33.8% 60.9%
4 シュウマイ Diamond 22 33.2% 59.1%
5 センパンマン Diamond 25 33.1% 56.0%