There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Bounty 5.9 points better in short rounds than in long ones (50.3% against 44.5%, split at 95 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
57.8%
685 games
Edgar
54.5%
983 games
Mico
55.5%
438 games
Bull
54.4%
204 games
Chuck
51.8%
330 games
Shade
56.2%
105 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list