For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 4 days. 2 earlier days are left out — below 367 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 2 circles — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Grom
59.5%
484 games
Pearl
59.7%
404 games
Brock
54.0%
3,977 games
Bolt
57.3%
354 games
Tick
53.1%
1,291 games
Edgar
51.5%
3,771 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | hxunter. | Legendary | 57 | 41.7% | 64.9% |
| 2 | LevinMeinDaddy | Masters | 38 | 40.7% | 71.1% |
| 3 | 天使の少年 | Masters | 36 | 40.6% | 72.2% |
| 4 | Daavidz⛧ | Masters | 38 | 39.8% | 68.4% |
| 5 | 五条悟 | Legendary | 28 | 38.4% | 71.4% |