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← Overview

Chester

Damage Dealer Legendary Ranked · Diamond
48.6%Win rate across all maps
26,336Games
100Trust Score
71. of 105Rank by score

Best map: Center Stage with 53.8% from 2,027 games.

Wins early — in Bounty 6.3 points better in short rounds than in long ones (53.2% against 46.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 16 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/03 — 51.0% from 486 appearances08/04 — 48.7% from 2,139 appearances08/05 — 48.1% from 6,999 appearances08/06 — 47.1% from 6,465 appearances08/10 — 46.9% from 407 appearances08/11 — 45.5% from 1,504 appearances08/12 — 46.5% from 3,934 appearances08/13 — 46.2% from 5,586 appearances08/14 — 46.3% from 5,930 appearances08/15 — 46.8% from 6,073 appearances08/16 — 46.3% from 6,886 appearances08/17 — 47.2% from 7,165 appearances08/18 — 47.0% from 6,707 appearances08/19 — 48.5% from 1,777 appearances08/20 — 48.5% from 10,667 appearances08/21 — 48.6% from 15,669 appearances
51.0%08/03 48.6%08/21

Pick rate

08/03 — 1.2% from 486 appearances08/04 — 1.2% from 2,139 appearances08/05 — 1.3% from 6,999 appearances08/06 — 1.2% from 6,465 appearances08/10 — 1.5% from 407 appearances08/11 — 1.5% from 1,504 appearances08/12 — 1.6% from 3,934 appearances08/13 — 1.5% from 5,586 appearances08/14 — 1.5% from 5,930 appearances08/15 — 1.4% from 6,073 appearances08/16 — 1.4% from 6,886 appearances08/17 — 1.4% from 7,165 appearances08/18 — 1.4% from 6,707 appearances08/19 — 1.4% from 1,777 appearances08/20 — 0.9% from 10,667 appearances08/21 — 1.0% from 15,669 appearances
1.2%08/03 1.0%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.6 points across the whole range). He plays the same at the bottom as at the top.

Silver — 55.6% from 1,663 gamesGold — 53.7% from 28,723 gamesDiamond — 47.5% from 89,174 gamesMythic — 48.2% from 1,013,172 gamesLegendary — 49.7% from 248,172 gamesMasters — 51.5% from 2,256 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Center Stage Brawl Ball 53.8%
2027 69
Double Swoosh Gem Grab 52.6%
2386 72
Pinball Dreams Brawl Ball 50.8%
1704 66
Spiraling Out Brawl Ball 50.4%
1759 67
Undermine Gem Grab 49.7%
2199 70
Ring of Fire Hot Zone 50.7%
970 58
Hard Rock Mine Gem Grab 49.7%
1486 64
Dueling Beetles Hot Zone 49.9%
1004 59
Deathcap Trap Gem Grabprev. season 48.4%
2760 74
Crystal Arcade Gem Grabprev. season 47.9%
2919 75
Layer Cake Bounty 49.6%
557 50
Sneaky Fields Brawl Ball 47.5%
2277 71
Gem Fort Gem Grab 47.5%
2153 70
Kaboom Canyon Heistprev. season 47.6%
1459 64
Rustic Arcade Gem Grab 48.2%
707 53
Triple Dribble Brawl Ball 46.7%
1460 64
Dry Season Bountyprev. season 46.3%
1639 66
Out in the Open Knockout 47.0%
406 45
Parallel Plays Hot Zone 46.7%
512 49
Open Business Hot Zone 44.8%
1117 60
Flaring Phoenix Knockout 45.1%
479 48
New Horizons Knockoutprev. season 43.5%
1629 66
Hot Potato Heistprev. season 42.3%
1677 66
Belle's Rock Knockoutprev. season 42.3%
1614 66
Safe(r) Zone Heist 41.9%
215 36
Hideout Bountyprev. season 41.9%
1419 64
Bridge Too Far Heistprev. season 41.6%
1065 59
Pit Stop Heist 41.5%
364 43
Safe Zone Heistprev. season 40.0%
1106 60
Shooting Star Bountyprev. season 39.7%
1302 62

Against whom

Direct duels in Knockout: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.5% against Mico in Heist. On average the worst case sits at 27.3%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 57.3% 812 games Grom 70.2% 84 games Edgar 54.3% 720 games Tick 54.4% 226 games Bo 64.5% 62 games Mico 61.3% 80 games

Who plays him best

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 シュウマイ Diamond 21 32.3% 57.1%
2 特定班8juウ Diamond 22 31.1% 50.0%
3 エンジョイ勢@悲鳴嶼 Diamond 26 30.7% 46.2%
4 ジバニャンෆ‪ ᩚ Mythic 38 30.5% 42.1%
5 てん Diamond 23 29.0% 39.1%