Best map: Double Swoosh with 49.7% from 77,830 games.
Wins early — in Bounty 6.3 points better in short rounds than in long ones (53.2% against 46.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
08/02 to 08/21, 20 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Picked less often — 1.6% to 1.0% pick rate, down 37 %. The win rate moved 2.7 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.6 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh prev. season |
49.7% | 77830 | 100 | ||
Ring of Fire prev. season |
49.7% | 31043 | 100 | ||
Undermine prev. season |
49.5% | 65516 | 100 | ||
Gem Fort prev. season |
49.3% | 68985 | 100 | ||
Crystal Arcade prev. season |
49.1% | 51792 | 100 | ||
Center Stage prev. season |
49.0% | 79275 | 100 | ||
Open Business prev. season |
49.0% | 40550 | 100 | ||
Hard Rock Mine prev. season |
48.9% | 53309 | 100 | ||
Deathcap Trap prev. season |
48.7% | 46442 | 100 | ||
Dueling Beetles prev. season |
48.6% | 39032 | 100 | ||
Out in the Open prev. season |
48.8% | 15578 | 100 | ||
Pinball Dreams prev. season |
48.1% | 70537 | 100 | ||
Rustic Arcade prev. season |
48.2% | 26121 | 100 | ||
Sneaky Fields prev. season |
47.9% | 87529 | 100 | ||
Flaring Phoenix prev. season |
48.2% | 22258 | 100 | ||
Layer Cake prev. season |
47.7% | 27252 | 100 | ||
Spiraling Out ![]() |
53.2% | 222 | 36 | ||
Triple Dribble prev. season |
47.0% | 69627 | 100 | ||
Parallel Plays prev. season |
47.1% | 32586 | 100 | ||
New Horizons prev. season |
47.4% | 14225 | 98 | ||
Dry Season prev. season |
46.7% | 14472 | 98 | ||
Hideout prev. season |
46.7% | 10901 | 94 | ||
Belle's Rock prev. season |
45.5% | 14416 | 98 | ||
Shooting Star prev. season |
44.8% | 8732 | 91 | ||
Hot Potato prev. season |
44.0% | 16039 | 100 | ||
Kaboom Canyon prev. season |
43.8% | 12818 | 97 | ||
Safe(r) Zone ![]() |
57.1% | 14 | 0 | ||
Pit Stop ![]() |
44.0% | 50 | 14 | ||
Safe Zone prev. season |
41.8% | 8574 | 91 | ||
Bridge Too Far prev. season |
40.8% | 7447 | 89 |
Direct duels in Knockout: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.5% against Mico in Heist. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
57.3%
812 games
Grom
70.2%
84 games
Edgar
54.3%
720 games
Tick
54.4%
226 games
Bo
64.5%
62 games
Mico
61.3%
80 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | シュウマイ | Diamond | 21 | 32.4% | 57.1% |
| 2 | 特定班8juウ | Diamond | 22 | 31.1% | 50.0% |
| 3 | エンジョイ勢@悲鳴嶼 | Diamond | 26 | 30.7% | 46.2% |
| 4 | ジバニャンෆ ᩚ | Mythic | 38 | 30.6% | 42.1% |
| 5 | てん | Diamond | 23 | 29.0% | 39.1% |