Wins early — in Bounty 6.3 points better in short rounds than in long ones (53.2% against 46.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Only Hot Potato. 08/05 to 08/21, 11 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −2.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
58.1%
556 games
Edgar
55.9%
769 games
Mico
55.4%
323 games
Bull
57.2%
152 games
Chuck
53.5%
258 games
Shade
59.5%
84 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | シュウマイ | Diamond | 20 | 32.3% | 55.0% |
| 2 | 特定班8juウ | Diamond | 22 | 31.6% | 50.0% |
| 3 | エンジョイ勢@悲鳴嶼 | Diamond | 26 | 31.2% | 46.2% |
| 4 | ジバニャンෆ ᩚ | Mythic | 38 | 31.0% | 42.1% |
| 5 | てん | Diamond | 22 | 29.8% | 40.9% |