Only Open Business. 08/04 to 08/19, 13 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.6 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed for Mythic.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bo
56.6%
12,585 games
Bolt
58.2%
1,489 games
Tick
56.0%
7,275 games
Doug
55.7%
2,731 games
Griff
53.8%
14,749 games
Kenji
54.6%
3,861 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | すぱいき | Legendary | 41 | 49.5% | 73.2% |
| 2 | Fúria |micael | Masters | 24 | 48.7% | 83.3% |
| 3 | <WARNİNG> | Mythic | 36 | 48.4% | 72.2% |
| 4 | sayonara | Legendary | 36 | 48.4% | 72.2% |
| 5 | aynsleon | Legendary | 42 | 48.2% | 69.0% |