Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +3.6 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed for Diamond.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Edgar
54.5%
299 games
Nori
56.3%
192 games
Chuck
53.7%
162 games
Jessie
49.2%
319 games
Bull
51.6%
122 games
Bibi
53.8%
65 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | すぱいき | Legendary | 41 | 49.5% | 73.2% |
| 2 | Frankzz 🤍 | Legendary | 46 | 48.9% | 69.6% |
| 3 | Fúria |micael | Masters | 24 | 48.7% | 83.3% |
| 4 | <WARNİNG> | Mythic | 36 | 48.4% | 72.2% |
| 5 | sayonara | Legendary | 36 | 48.4% | 72.2% |