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Chester

Damage Dealer Legendary Ranked · Gold Sneaky Fields Brawl Ball
52.9%Win rate on Sneaky Fields
4,045Games here
1.2%Pick rate
79Trust Score
13. of 105Rank on this map

Wins late — in Heist 10.1 points better in long rounds than in short ones (44.4% against 34.3%, split at 86 s). Needs the long round; in a fast game he never arrives.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 52.
Win rate 80.52.2 %
Popularity 79.1.08 %
Breadth 67.25% of maps
Counter safety 79.41.7 %
Star rate 52.22.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Sneaky Fields. 08/20 to 08/24, 5 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.

Win rate

08/20 — 55.0% from 1,105 appearances08/21 — 54.1% from 1,011 appearances08/22 — 51.5% from 726 appearances08/23 — 49.7% from 569 appearances08/24 — 51.6% from 634 appearances
55.0%08/20 51.6%08/24

Pick rate

08/20 — 1.2% from 1,105 appearances08/21 — 1.2% from 1,011 appearances08/22 — 1.3% from 726 appearances08/23 — 1.2% from 569 appearances08/24 — 1.1% from 634 appearances
1.2%08/20 1.1%08/24

Across the ranks

Win rate per rank tier on Sneaky Fields — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Gold — 52.8% from 4,156 gamesDiamond — 48.1% from 9,838 gamesMythic — 47.9% from 90,045 gamesLegendary — 49.5% from 26,734 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 2 circles — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bibi 55.5% 4,589 games Rico 54.1% 6,242 games Bull 54.2% 3,410 games Frank 54.0% 2,746 games Ash 54.7% 1,338 games Griff 52.8% 7,565 games

Who plays him best

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 35 40.1% 68.6%
2 カブトムシ太郎 Mythic 26 38.3% 69.2%
3 𝑮𝑶𝑫 Legendary 26 36.5% 61.5%
4 ジバニャンෆ‪ ᩚ Mythic 50 35.9% 50.0%
5 ブロスタ Diamond 28 35.8% 57.1%