Wins late — in Knockout 5.9 points better in long rounds than in short ones (51.1% against 45.2%, split at 109 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.1 — rewards skill: from Diamond to Legendary the win rate climbs by 2.1 points (regression 46.0% to 48.1%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Ash
55.3%
5,057 games
Bibi
53.7%
31,405 games
Rosa
54.7%
2,698 games
Jacky
54.1%
4,636 games
Larry & Lawrie
54.7%
1,686 games
Griff
51.8%
56,163 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | すぱいき | Legendary | 41 | 49.5% | 73.2% |
| 2 | Frankzz 🤍 | Legendary | 46 | 48.9% | 69.6% |
| 3 | Fúria |micael | Masters | 24 | 48.7% | 83.3% |
| 4 | <WARNİNG> | Mythic | 36 | 48.4% | 72.2% |
| 5 | sayonara | Legendary | 36 | 48.4% | 72.2% |