Wins early — in Bounty 6.3 points better in short rounds than in long ones (53.2% against 46.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Only Undermine. 08/04 to 08/21, 13 days. 9 earlier days are left out — below 87 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.0 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Chester does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Diamond.
Willowcounter
69.7%
211 duels
Kaze
62.7%
515 duels
Lumi
64.2%
106 duels
Minacounter
57.1%
205 duels
Buzz
61.9%
105 duels
Mortis
51.8%
822 duels
Chester counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bolt
64.7%
232 games
Surge
58.6%
396 games
Edgar
54.4%
579 games
Starr Nova
55.5%
373 games
8-Bit
57.7%
196 games
Otis
55.9%
204 games
Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | エンジョイ勢@悲鳴嶼 | Gold | 25 | 36.5% | 48.0% |
| 2 | ジバニャンෆ ᩚ | Diamond | 28 | 34.5% | 39.3% |