My roster

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EN

Chester

Damage Dealer Legendary Ranked · Masters Bounty
50.0%Win rate in Bounty
30Games
6Trust Score
62. of 87Rank in Bounty

Best map: Ring of Fire with 51.1% from 7,096 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 47.50.0 %
Popularity 0.0.04 %
Breadth 24.3% of maps
Counter safety 78.38.2 %
Star rate 65.24.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression +0.0 points across the whole range). He plays the same at the bottom as at the top.

Silver — 52.2% from 646 gamesGold — 48.4% from 8,721 gamesDiamond — 44.9% from 10,789 gamesMythic — 46.8% from 62,976 gamesLegendary — 48.7% from 8,199 games
SilverGoldDiamondMythicLegendary

On which maps

Bounty

Where this brawler works (ranked, Masters). Filtered to Bounty: 1 of 18 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Layer Cake Bountyprev. season 48.7%
4801 82

Against whom

Direct duels in Bounty: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.5% against Bibi in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Chester runs in 1 circle — whoever Chester beats beats someone who in turn beats Chester. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.6% 380 games Tick 57.0% 1,061 games Brock 54.2% 2,113 games Mr. P 63.2% 95 games Edgar 50.4% 2,879 games 8-Bit 52.7% 524 games

Who plays him best soon

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 48 40.7% 66.7%
2 Daavidz⛧ Legendary 36 40.2% 72.2%
3 LevinMeinDaddy Masters 31 38.7% 71.0%
4 五条悟 Legendary 28 38.1% 71.4%
5 カブトムシ太郎 Mythic 26 37.1% 69.2%