My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Chester

Damage Dealer Legendary Ranked · Diamond Heist
43.0%Win rate in Heist
5,497Games
84Trust Score
74. of 105Rank in Heist
−3.1Skill bonus

Best map: Double Swoosh with 51.6% from 7,046 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 12.Counter safetyStar rate
Win rate 27.43.0 %
Popularity 55.0.32 %
Breadth 12.3% of maps
Counter safety 15.31.0 %
Star rate 35.7.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 55th means “better than 55% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 12 earlier days are left out — below 102 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 44.0% from 141 appearances08/05 — 50.4% from 468 appearances08/06 — 45.7% from 506 appearances08/11 — 37.0% from 108 appearances08/12 — 37.6% from 255 appearances08/13 — 44.5% from 330 appearances08/14 — 38.0% from 410 appearances08/15 — 45.4% from 447 appearances08/16 — 38.9% from 432 appearances08/17 — 43.9% from 488 appearances08/18 — 42.9% from 464 appearances08/19 — 41.7% from 120 appearances08/20 — 44.4% from 593 appearances08/21 — 40.6% from 1,402 appearances08/22 — 44.1% from 1,009 appearances08/23 — 42.1% from 744 appearances08/24 — 42.2% from 918 appearances08/25 — 46.3% from 802 appearances
44.0%08/04 46.3%08/25

Pick rate

08/04 — 0.5% from 141 appearances08/05 — 0.6% from 468 appearances08/06 — 0.7% from 506 appearances08/11 — 0.8% from 108 appearances08/12 — 0.7% from 255 appearances08/13 — 0.6% from 330 appearances08/14 — 0.7% from 410 appearances08/15 — 0.7% from 447 appearances08/16 — 0.6% from 432 appearances08/17 — 0.6% from 488 appearances08/18 — 0.7% from 464 appearances08/19 — 0.7% from 120 appearances08/20 — 0.2% from 593 appearances08/21 — 0.3% from 1,402 appearances08/22 — 0.3% from 1,009 appearances08/23 — 0.3% from 744 appearances08/24 — 0.3% from 918 appearances08/25 — 0.4% from 802 appearances
0.5%08/04 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.1 — punishes weak opponents: from Silver to Legendary the win rate drops by 3.1 points (regression 45.4% to 42.3%). Higher up he gets outplayed.

Silver — 53.2% from 777 gamesGold — 44.8% from 8,731 gamesDiamond — 43.0% from 9,773 gamesMythic — 42.9% from 46,779 gamesLegendary — 44.4% from 5,565 games
SilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 32 maps.

MapWin rateGamesTrust
Pit Stop Heist 43.7%
1163 61
Kaboom Canyon Heist 43.7%
1048 59
Hot Potato Heist 43.3%
1163 61
Safe(r) Zone Heist 43.4%
762 54
Safe Zone Heist 42.6%
711 53
Bridge Too Far Heist 39.7%
650 52

Against whom

Direct duels in Heist: how Chester does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.7% against Bibi in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 54.0% 2,669 games Mico 53.8% 1,314 games Bibi 55.1% 305 games Edgar 50.3% 3,312 games Bull 52.4% 689 games Chuck 50.9% 1,039 games

Who plays him best soon

Players with a profile and at least 20 games on Chester, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hxunter. Legendary 48 40.9% 66.7%
2 Daavidz⛧ Legendary 36 40.4% 72.2%
3 五条悟 Legendary 28 38.3% 71.4%
4 LevinMeinDaddy Masters 29 37.9% 69.0%
5 カブトムシ太郎 Mythic 26 37.2% 69.2%