For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 83 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.1%
171 games
Brock
52.0%
615 games
Edgar
51.6%
738 games
Piper
50.3%
489 games
Gray
55.0%
120 games
Grom
57.7%
78 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Shinee♡ | Masters | 57 | 43.8% | 66.7% |
| 2 | Michael Olise | Masters | 41 | 39.5% | 61.0% |
| 3 | zi | Legendary | 26 | 39.1% | 69.2% |
| 4 | NoMoreMilo | Masters | 42 | 38.4% | 57.1% |
| 5 | 𝕴𝖇𝖗𝖆𝖍𝖊𝖒 | Legendary | 24 | 38.1% | 66.7% |