Wins late — in Heist 15.3 points better in long rounds than in short ones (68.1% against 52.8%, split at 81 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
67.4%
4,644 games
Jessie
64.1%
2,261 games
8-Bit
62.9%
4,036 games
Edgar
62.0%
6,707 games
Carl
63.5%
1,207 games
Otis
62.8%
1,014 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound. To the full list