For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Gem Grab: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Chuck counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.1%
284 games
Carl
64.1%
78 games
Edgar
50.9%
881 games
Griff
52.0%
506 games
Bo
52.0%
383 games
Lily
53.3%
135 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 20 | 35.2% | 65.0% |
| 2 | ドラえもん | Mythic | 28 | 35.1% | 57.1% |
| 3 | キョウイチ丸 | Diamond | 59 | 34.3% | 45.8% |
| 4 | ^^ | Diamond | 31 | 34.1% | 51.6% |
| 5 | forse sono Gesù | Legendary | 20 | 33.4% | 55.0% |