There are barely any games for this brawler on Deathcap Trap — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −14.6 — punishes weak opponents: 64.5% in Gold, only 50.0% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 18.1 points better in long rounds than in short ones (69.0% against 50.9%, split at 100 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Silver) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Bridge Too Far Heist | 82.1% | 28 | 5 | ||
| Safe Zone Heist | 77.8% | 18 | 0 | ||
| Kaboom Canyon Heist | 81.3% | 16 | 0 | ||
| Hot Potato Heist | 53.8% | 13 | 0 |
Direct duels in Gem Grab: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Worst case: 29.7% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Bolt
56.3%
222 games
Clancy
57.8%
128 games
Nori
49.2%
303 games
Nita
52.4%
103 games
Ash
53.2%
62 games
Edgar
47.2%
572 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 天氣4 | Legendary | 27 | 48.2% | 74.1% |
| 2 | code:toxic | Legendary | 47 | 47.0% | 61.7% |
| 3 | Aldiana | Mythic | 24 | 46.9% | 70.8% |
| 4 | Skinnyyboy | Legendary | 27 | 45.5% | 63.0% |
| 5 | ALDHMY82 | Legendary | 29 | 44.6% | 58.6% |