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← Overview

Chuck

Damage Dealer Mythic Ranked · Diamond Flaring Phoenix Knockout
41.9%Win rate on Flaring Phoenix
468Games here
0.2%Pick rate
47Trust Score
102. of 105Rank on this map

Wins late — in Heist 16.2 points better in long rounds than in short ones (65.8% against 49.7%, split at 86 s). Needs the long round; in a fast game he never arrives.

History

Only Flaring Phoenix. 08/20 to 08/23, 4 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/23.

Win rate

08/20 — 40.7% from 113 appearances08/21 — 41.9% from 172 appearances08/22 — 42.1% from 114 appearances08/23 — 43.1% from 65 appearances
40.7%08/20 43.1%08/23

Pick rate

08/20 — 0.3% from 113 appearances08/21 — 0.2% from 172 appearances08/22 — 0.2% from 114 appearances08/23 — 0.2% from 65 appearances
0.3%08/20 0.2%08/23

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 43.2% from 569 gamesMythic — 43.6% from 1,616 gamesLegendary — 41.4% from 486 games
DiamondMythicLegendary

Against whom

Direct duels in Knockout: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

Nobody counters Chuck here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Brock 53.3% 366 games Piper 54.5% 198 games Edgar 51.2% 291 games Rico 51.1% 139 games Lily 54.8% 62 games Leon 50.0% 86 games

Who plays him best

Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 キョウイチ丸 Diamond 57 35.1% 47.4%
2 ドラえもん Diamond 26 34.5% 53.8%
3 たく Diamond 20 32.0% 45.0%
4 いさ Diamond 40 31.0% 37.5%
5 覚醒モード糸師凛 Diamond 23 28.3% 26.1%