My roster

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Chuck

Damage Dealer Mythic Ranked · Diamond Gem Fort Gem Grab
46.3%Win rate on Gem Fort
415Games here
0.2%Pick rate
45Trust Score
76. of 105Rank on this map

Wins late — in Heist 16.2 points better in long rounds than in short ones (65.8% against 49.7%, split at 86 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 14.PopularityBreadthCounter safetyStar rate
Win rate 14.44.7 %
Popularity 26.0.18 %
Breadth 70.29% of maps
Counter safety
Star rate 20.19.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Gem Fort. 08/20 to 08/24, 5 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.

Win rate

08/20 — 42.9% from 63 appearances08/21 — 46.3% from 123 appearances08/22 — 41.3% from 80 appearances08/23 — 48.7% from 76 appearances08/24 — 52.1% from 73 appearances
42.9%08/20 52.1%08/24

Pick rate

08/20 — 0.1% from 63 appearances08/21 — 0.2% from 123 appearances08/22 — 0.2% from 80 appearances08/23 — 0.2% from 76 appearances08/24 — 0.2% from 73 appearances
0.1%08/20 0.2%08/24

Across the ranks

Win rate per rank tier on Gem Fort — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression −3.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 47.9% from 518 gamesDiamond — 48.3% from 696 gamesMythic — 45.4% from 2,566 games
GoldDiamondMythic

Against whom

Direct duels in Gem Grab: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Gem Fort. Computed across all ranked tiers together — not for your tier alone.

Counters

Chuck counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.8% 246 games Edgar 51.5% 748 games Griff 52.6% 437 games Carl 60.3% 68 games Bo 50.8% 319 games Lily 54.8% 115 games

Who plays him best

Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Slayer🍥 Masters 20 36.0% 65.0%
2 ドラえもん Mythic 28 35.8% 57.1%
3 ^^ Diamond 29 35.4% 55.2%
4 キョウイチ丸 Diamond 57 35.3% 47.4%
5 forse sono Gesù Legendary 20 34.1% 55.0%