Skill bonus −14.5 — punishes weak opponents: 64.5% in Gold, only 49.9% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 17.6 points better in long rounds than in short ones (67.1% against 49.5%, split at 100 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/13, 5 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Hideout. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Safe Zone Heist | 67.4% | 1628 | 66 | ||
| Bridge Too Far Heist | 59.9% | 1393 | 63 | ||
| Hot Potato Heist | 56.1% | 1549 | 65 | ||
| Kaboom Canyon Heist | 54.0% | 1451 | 64 | ||
| Ring of Fire Hot Zone | 58.2% | 292 | 40 | ||
| Gem Fort Gem Grab | 59.8% | 97 | 24 | ||
| Rustic Arcade Gem Grab | 56.2% | 130 | 28 | ||
| Open Business Hot Zone | 53.2% | 222 | 36 | ||
| Dueling Beetles Hot Zone | 51.9% | 187 | 33 | ||
| Crystal Arcade Gem Grab | 52.1% | 96 | 23 | ||
| Belle's Rock Knockout | 55.0% | 40 | 10 | ||
| Triple Dribble Brawl Ball | 66.7% | 12 | 0 | ||
| Center Stage Brawl Ball | 58.8% | 17 | 0 | ||
| Shooting Star Bounty | 51.1% | 47 | 13 | ||
| Hideout Bounty | 53.8% | 26 | 4 | ||
| Double Swoosh Gem Grab | 48.5% | 66 | 18 | ||
| Layer Cake Bounty | 52.0% | 25 | 3 | ||
| Out in the Open Knockout | 52.2% | 23 | 2 | ||
| Deathcap Trap Gem Grab | 47.1% | 102 | 24 | ||
| New Horizons Knockout | 47.8% | 23 | 2 | ||
| Hard Rock Mine Gem Grab | 45.8% | 72 | 19 | ||
| Flaring Phoenix Knockout | 41.0% | 39 | 10 | ||
| Undermine Gem Grab | 42.0% | 81 | 21 | ||
| Pinball Dreams Brawl Ball | 33.3% | 21 | 1 | ||
| Dry Season Bounty | 35.3% | 34 | 8 | ||
| Parallel Plays Hot Zone | 35.7% | 70 | 19 |
Direct duels in Bounty: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Brock
51.8%
245 games
Najia
51.4%
72 games
Pierce
48.9%
94 games
Meeple
48.6%
70 games
Edgar
47.2%
123 games
Mortis
46.8%
124 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | code:toxic | Legendary | 47 | 47.1% | 61.7% |
| 2 | 天氣4 | Legendary | 20 | 47.1% | 75.0% |
| 3 | 下剋上ウッディ | Legendary | 20 | 45.1% | 65.0% |
| 4 | Skinnyyboy | Legendary | 25 | 44.6% | 60.0% |
| 5 | ETRN | shibuyya | Legendary | 21 | 44.6% | 61.9% |